The Mixfight rules used
in Vikingfight is provided by Northern Mixfight Association
(NMFA). All Mixfight matches in Vikingfight is classified
professional or semi-professional.
(NMFA Mixfight Rules Rev. 7, updated 2004.04.04)
|All Amateur, Semi-Professional and Professional matches
will be held in a ring or an area approved by NMFA.
All competitors must wear a groin guard, gum shield,
NMFA approved gloves, and suitable clothing.
2.1 Groin Guard: All brands of groin guard
of a standard size are acceptable, including steel-cupped
models. All groin guards must be worn under clothing.
2.2 Gum Shield: All brands of gum shields
2.3 Gloves: Only NMFA approved gloves can
be worn. NMFA will provide gloves for all competitors.
2.4 Shin Pads: Only shin pads that have been
approved by NMFA can be worn. NMFA will provide shin
pads for all competitors.
In amateur and semi-pro bouts shin pads is compulsory.
Pro bouts shin pads is optional.
2.5 Clothing: Competitors can wear any of
the following articles of clothing: Vale Tudo or wrestling
shorts, GI, Kickboxing trousers, Thai Boxing Shorts
or tight-fitting vest. Vale Tudo tops ('rash guards')
may also be used if deemed suitable by the referee.
No jewelry or other pieces of body adornment are allowed.
All equipment used will be checked by the referee.
Competitors will be unable to wear any equipment which
is deemed unsuitable by NMFA.
3.1 Supports: Neoprene or elastic-style Knee,
elbow or ankle supports may also be worn, but they
must not contain stabilizing bars or similar devices,
which could potentially damage the other competitor.
Taping of joints is allowed. Normal soft bandages
that are taped around the wrist and the hand below
the knuckles only will be allowed. Between the fingers
and across the knuckles tape will, however, be forbidden.
The bandages and tape of participants should be approved
by a NMFA official. It will be forbidden to have any
object on or in the hands or fingers, whereas the
use of inner gloves is also forbidden. Only when the
fighter’s tapings are complete and signed off
on by an NMFA official will the contestant be allowed
to put their glove on.
Competitors can choose to compete either barefoot
or in suitable for mixed martial art wrestling boots.
Boxing shoes, martial arts shoes and trainers are
prohibited. The referee will check all wrestling boots
4.1 Wrestling boots: Competitors who choose
to wear wrestling boots cannot kick to their opponent's
5.1 Single fights: The following weight
categories apply to single fights, super fights and
title matches arranged by NMFA.
- 55 kg Flyweight
- 60 kg Bantamweight
- 65 kg Featherweight
- 70 kg Lightweight
- 76 kg Welterweight
- 83 kg Middleweight
- 91 kg Light Heavyweight
- 110 kg Heavyweight
+ 110 kg Super Heawyweight
Open weight class: + 83 kg
5.2 Tournament fights: The following weight
categories apply to tournament fights arranged by
- 70 kg Lightweight
- 83 kg Middleweight
- 110 kg Heavyweight
+ 83 kg Open class
5.3 Over weight: Any competitor who weighs
in over the agreed upon weight will be given a 30
minute grace period before being weighed a second
time. If the competitor still cannot make the agreed
upon weight, the competitor will automatically be
disqualified unless their opponent accepts the weight
discrepancy. All potential changes to matches will
first be approved by NMFA.
5.4 Weigh in: All weigh-ins will be conducted
by NMFA the day of or the day before the fight.
Competitors must not apply any substance to any
part of their bodies, including oils, Vaseline, massage
creams, muscle rubs, hair products etc. The use of
performance enhancing products (including steroids)
There may be random steroid testing before or after
the competition. This will be up to the NMFA.
Semi-pro and pro matches are held over five-minute
rounds, with a one-minute break between rounds.
Amateur matches are held over three-minute rounds
(male) or two-minute rounds (female), with a one-minute
break between rounds.
7.1 Single fights: Single fight matches are
fought over two or three five-minute rounds, with
a one-minute break between rounds.
Amateur single fights are fought over two three-minute
rounds, with a one-minute break between rounds (male)
Amateur single fights are fought over two two-minute
rounds, with a one-minute break between rounds (female)
7.2 Super fights: Super fight matches are
fought over three to five five-minute rounds, with
a one-minute break between rounds. Super fights that
are judged a draw at the conclusion of the original
fight time can be extended with an additional five-minute
round. Competitors must be made aware of any possible
time extension before the beginning of the match.
7.3 Title matches: Title matches are fought
over three five-minute rounds, with a one-minute break
7.4 Special matches: Special matches can be
held over any agreed time limit.
7.5 Tournament matches: Tournament matches
are fought over two three-minute rounds. Tournament
final matches are fought over three five-minute rounds,
with one-minute break between rounds. Preliminary
matches that are judged a draw at the conclusion
of the first two rounds will be given
three minute rounds until one competitor is deemed
victorious by ways stated in Article 8.
A match can be won in one of the following ways:
8.1 Knockdown/Knockout: During a bout, a competitor
is considered down if, as a result of being hit, he
touches the floor with any part of his body besides
his feet. He also is down if he is even partly outside
the ropes or hanging on them helplessly from being
hit, or if he still is standing but is judged to be
unable to continue.
When a competitor is down, the referee starts counting
from one to 10 seconds. The referee is required to
signal the count to the downed competitor by holding
a hand in front of him and counting with his fingers.
If the competitor is still down after the 10 seconds,
the opponent wins on a knockout.
Even if a competitor gets back on his feet immediately,
he is obliged to take a mandatory eight-count. After
the eight seconds, the referee will give the command
"Fight" if he feels the match should continue.
(Refer to article 8.2)
8.2 Standing eight-counts: The referee may,
at the referee's discretion, administer an eight-count
to a competitor who is in trouble but who is still
standing. The referee shall direct the opponent to
a neutral corner, then begin counting from 1 to 8
seconds, examining the competitor in trouble while
counting. If, after completing the standing eight-count,
the referee determines that the competitor is not
able to continue, the referee shall stop the contest
and declare the opponent the winner by TKO. Otherwise
the referee will give the command ”Fight”
if he feels that the match should continue.
8.3 Compulsory Count Limit: The contest will
be terminated if a competitor receives too many eight-counts.
The compulsory count limit is invoked when a competitor
recieves three counts in a single round or four in
a complete bout.
8.4 Submission: A competitor will win the
match if he is able to force his opponent to submit,
either verbally, or by 'tapping out' at least 3 times
distinctly on either his opponent or the mat. The
referee will then instantly stop the match and declare
the competitor (the dominator) winner by submission.
8.5 Referee stoppage: The referee can, at
the referee's discretion, stop the fight at any time.
He will stop the match if a competitor is being dominated
and is not defending himself or is in a position which
the referee feels the dominated competitor is likely
to be seriously injured. In such a case, their opponent
(the dominator) is declared victorious by RSC.
Also, the referee may stop the contest due to excessive
bleeding. In such a case, if the stoppage occurs in
the first round the fight will be declared a no contest.
If the fight is stopped after the first round a decision
will be rendered by the judges per the score sheets.
8.6 Doctor stoppage: In the event that either
competitor is cut, or injured in any way (including
partial knockout) the doctor may be called in to check
the injured competitor. It is the ring doctor’s
decision whether or not the fight can continue. If
a competitor is deemed by the doctor to be unfit to
continue, their opponent will be deemed victorious
by RSC - unless the injury was caused by illegal actions,
whereby the injured party is declared victorious or
the match is declared a no contest. The final decision
will be made by NMFA.
8.7 Towel Throw: A competitors seconds (corner
men) may throw in a towel at any stage of the match.
This means an instant loss to the competitor represented
by that corner (TKO).
8.8 Disqualification: The referee can disqualify
either opponent at any stage of the match for disobeying
the rules. Minor offences may result in a yellow card
being issued to the offending competitor. Competitors
will be instantly disqualified if they continue to
commit offences after their third yellow card (or
after their second yellow card if the offences committed
were of the same nature). Major or intentional offences
will result in instant disqualification, at the referee's
discretion. In such a case, the opponent of the disqualified
competitor is automatically declared victorious. (Refer
to Article 18 for more information regarding the issuance
of yellow cards.)
8.9 Judges decision: In the event that there
has been no winner at the end of the match, the decision
will be passed to a panel of three judges. All judge
decisions are final. (Refer to Article 17)
| A match can be declared as a 'no contest' at any
time. This can be done during the match (by the referee)
or after the match by NMFA, for any reason. Reasons
may, for example, include suspicion of a fixed match,
both competitors being injured and unable to continue,
a competitor being injured due to an accidental injury
caused by their opponent, both competitors violating
the rules etc.
The following areas of the body are deemed as
legal targets for striking:
1. The Head
2. The Body
3. The Arms
4. The Legs
The following areas of the body are deemed as
illegal targets for striking:
1. The eyes
2. The back of the head
3. The whole back area (torso)
4. The back of the neck and throat
5. The groin
6. Knee's and elbow's (joint strikes)
The following are descriptions of legal techniques:
12.1 Punches: Punching is permitted to all
legal target areas. Punches are permitted both standing
and on the floor.
12.2 Kicks: Kicking is permitted to all legal
See Article 14 – Concerning grounded competitors.
See Article 4 – Concerning one competitor wearing
12.3 Knees: Knee strikes are permitted to
all legal target areas.
No knee strikes to the head when competitors are on
the floor (amateur, semi-pro and pro).
No knee strikes to the head in amateur and semi-pro
Knee strikes to the head are permitted during pro
bouts while standing.
12.4 Elbows: Elbow strikes are permitted
to all legal target areas.
No elbows are allowed to the head, neck, shoulder,
collarbone and or the whole back area (torso).
Elbows are not permitted in amateur bouts.
12.5 Throws and Takedowns: NMFA recognizes
all throws and takedowns as legal.
Techniques which result in, or are likely to result
in, a competitor being dropped directly onto his head.
In the case of a “headlock” situation
where both competitors are facing the same direction,
the competitor who is holding his opponent’s
head without an arm in said position, will be forbidden
to throw, attempt to throw, drag, or attempt to drag
his opponent to the ground.
Use of the ‘belly to back’ suplex or techniques
like the ‘pile-driver’ is strictly forbidden.
Execution of this kind of techniques will result in
Also see article 13.15.
12.6 Submission Holds: NMFA recognizes all
submission holds as legal, including heel hooks.
See Article 13.10 in regards to small joint submissions.
See Article 13.12 in regards to pressure point manipulation.
The following is a description of illegal techniques:
1. Biting, pinching or scratching.
4. Ear pulling or poking.
5. Fish-hooking of mouth, nose or other orifice.
6. Hair pulling.
7. Striking to any target area deemed as illegal
by NMFA (see legal and illegal targets).
8. Stomping on competitors’ hands or feet.
9. Throwing/pushing your opponent out of the ring.
10. Manipulation of small joints (i.e. finger and
toe locks etc).
11. Striking directly to your opponent's joints.
12. Pressure-point manipulation.
13. Pulling of clothing (unless your opponent is
wearing a GI).
14. Pulling of safety equipment (gloves, shin pads
15. Any technique which results in, or is likely
to result in, a competitor being dropped directly
on to his head.
16. Holding onto the ropes.
17. Direct attacks to the front of the throat (Adam’s
18. Any twisting technique applied to the neck or
The following is a description of a grounded fighter:
14.1: A fighter is classified as “grounded”
if he has either a hand or a knee on the ground.
14.2: A standing fighter is not permitted
to kick or knee a grounded opponent in the head, but
he will be allowed to kick or knee the body, arms
and legs of the grounded opponent.
14.3: A grounded fighter will be allowed to
kick the standing fighter in the head and body.
14.4: Punches are allowed to the head of a
grounded fighter. Punches, kicks and knees are permitted
to the legal body areas of a grounded fighter. (Refer
to Articles 12.1-12.4.)
14.5: If both competitors are grounded kicks
to the head are allowed.
The following rules and regulations apply to all
15.1 Medical Certificate: All competitors
must provide a NMFA Medical Certificate (or equivalent)
in order to participate in the event. The certificate
must be issued by a doctor within one year prior to
the start of the event. The competitors are required
to bring the certificate to the weigh in for approval
by an NMFA doctor before being allowed to compete.
If a competitor fails to bring a certificate, the
NMFA doctor will be required to issue one at the expense
of the competitor.
15.2 Duration of match: All matches will
be fought over the regulation period Except for 'Special
Matches' - at the discretion of NMFA. (Refer to
15.3 Full contact: All matches are full contact.
15.4 Time on floor: There is no time limit
on the floor, but the referee can stand grounded competitors
if there is a prolonged lack of action on the ground.
The referee will give the competitors a verbal warning
that he intends to stand them, after which, if the
competitors make no attempt to increase the level
of action, they will be instructed to break and will
be restarted from a standing position.
15.5 Re-starts: The referee can re-start
the action from standing when one competitor is standing
and the other is grounded if there is a lack of action
or a distinct stalemate situation.
The referee can stop the competitors if they are
grounded and are too close to the ropes (i.e. preventing
the competitors from falling out of the match area)
and move them back in the center of the match area.
The competitors will be restarted in the same position
on the ground. If the referee can’t determine
for sure the exact position (i.e. a scramble position
close to the ropes) he has the option to restart the
competitors standing. Competitors close to the ropes
will not be stood up during a potentially fight ending
situation (i.e. a series of punches or a submission
15.6 Disobeying the rules: The referee can
warn or disqualify competitors for disobeying the
rules. The referees may, at the referee's discretion,
disqualify a competitor, with or without warning,
wherever a competitor acts aggressively toward them
or delays in obeying a command.
15.7 Time-out: The referee can stop the match
at any time (including 'time-outs' to pause the action).
15.8 Referee's instructions: The referee
is the sole authority in the ring and the referee's
instructions must be adhered to at all times.
During the match the referee will use three commands
in order to maintain control:
- ”Stop” - immediately stop fighting
and walk towards a neutral corner
- “Fight” - begin fighting
- “Break” - stop figthing and step
back (used to break up clinches or stallmate ground
Any competitor who does not obey immediately may
Before the match begins, the referee checks each
competitor’s equipment and attire for suitability.
15.9 Decisions: Decisions of the referee,
ring doctor, judges and NMFA are final.
15.10 Gum shields: Gum shields must remain
in the mouth at all times. The referee may pause the
action to replace gum shields that have fallen from
competitors mouths. Competitors can be warned or disqualified
if the referee or NMFA feels that a competitor is
purposefully spitting their gum shield out to gain
a pause in the action.
15.11 Holding the ropes: Holding onto the
ropes is not permitted and offences of this nature
will result in warnings or possible disqualification
for the offending competitor.
15.12 Fleeing the ring area: Competitors
who continuously attempt to escape from their opponent
by pushing themselves out of the ring area may receive
a warning from the referee. Repeated occurrences will
result in disqualification.
15.13 Falls from the ring: In the case that
a competitor falls from the ring, he is expected to
immediately return to the center of the ring and resume
a fighting position, ready for the bout to continue.
15.14 Hair and nails: All competitors must
ensure that finger and toenails are kept short and
that long hair is securely tied back. Repeated stoppages
caused by the need to readjust or tie hair could result
in disqualification to that competitor.
15.15 Competitors conduct: All competitors
are expected to behave in a 'sportsman-like' manner
at all times.
| Each competitor may be accompanied by a maximum of
two seconds. The seconds must stay in their corner at
all times during the match. They are not allowed to
touch fighters during the match or to move along the
edges of the ring. Seconds, like the competitors, are
expected to behave in a 'sportsman-like' manner at all
times. In the case of seconds not following these rules,
the referee may issue a warning to the represented competitor.
Continued offences within the same match will incur
a disqualification of the represented competitor. It
is the responsibility of the competitors to ensure that
their seconds understand and adhere to these rules.
All decisions made by NMFA in regards to a second’s
offence are final.
17.1 Scoring criteria: Judges will score
competitors performance on the following criteria:
A. Striking offence and defense
B. Grappling offence and defense
C. Control and dominance
D. Reversal of bad positions or situations
F. Skill in technique
H. Strength and stamina
17.2 System of scoring: Each round of the
fight will be judged on the universally recognized
10-Point Must system of scoring.
If a round is considered a draw a score of 10-10
will be accessed.
If one competitor is deemed to have a slight edge
in a round the round will be scored 10-9.
If one competitor had a convincingly dominate performance
over his opponent in a round the round will be scored
17.3 Score sheets: At the conclusion of the
bout a representative of NMFA will collect the written
scores from the judges.
17.4 Judge’s decision: In the case
of a judge’s decision, scores will be added
from all rounds for a total score to determine the
Yellow cards will be used by the referee to indicate
a warning to a competitor who commits a foul (illegal
technique) or fails to obey the rules. All yellow
cards issued by the referee will be final.
When a competitor receives a warning, one (1) point
will be deducted from the offending competitor’s
18.1 Committing different offences: A competitor
can receive up to 3 yellow cards during a match for
committing different offences before being disqualified.
This is determined by the referee.
18.2 Repeatedly committing the same offence:
Once a yellow card has been issued for an offence,
committal of the same offence will result in an immediate
disqualification, not a second yellow card.
18.3 Reasons for issuance: Yellow cards may
be issued for any offence outlined in Articles 13
and 14. Once again, this is at the referee’s
19.1 Professional: Competitors may use
knees to the head while both competitors are standing.
Use of shin pads is optional.
19.2 Semi-professional: Competitors may not
use knees to the head. Use of shin pads is compulsory.
19.3 Amateur: Competitors may not use knees
to the head. Use of shin pads is compulsory. Elbow
strikes are not allowed. All bouts are fought over
two three-minute rounds (male) or two two-minute rounds
| All competitors must be at least 18 years of age
(pro, semi-pro) or 15 years of age (amateur), and show
proof either by a passport, driver’s license,
birth certificate, etc.
| All fighters will sign an approved NMFA contract
and waiver for each event. This is required for all
events. All fighters must complete and sign contract
before travel arrangements can be made.
The weigh in and rules meeting will be held the
day before or the day of the event. Present at the
meeting will be the judge’s, referees and ring
doctors appointed by NMFA and the organizers.
22.1 Attendance: All fighters and seconds
must attend the weigh in and rules meeting. Failure
to attend will result in disqualification. Each competitor
is allowed to bring two seconds to the meeting.
22.3 Weight: The competitor must weigh in
at the agreed upon weight. Failure to do so may result
in disqualification. See Article 5.
22.4 Medical Certificate: All competitors
must bring a NMFA Medical Certificate (or equivalent)
to the meeting. The certificate will be validated
by a doctor appointed by NMFA.